AIE News
Game Art
Spring 2023 Scholars List
The Academy of Interactive Entertainment recognizes the academic rigor of high-performing students who have earned a high grade point average (GPA) through the Scholars List.
Read MoreFall 2022 Scholars List
The Academy of Interactive Entertainment recognizes the academic rigor of high-performing students who have earned a high grade point average (GPA) through the Scholars List.
Read MoreFall 2021 Scholars List
The Academy of Interactive Entertainment recognizes the academic rigor of high-performing students who have earned a high grade point average (GPA) through the Scholars List.
Read MoreRise out of the ashes and find your way home in Gestalt, an action-adventure game by AIE students
Gestalt is a 3D, action-adventure platformer game where you play as a moth after his forest home was burned to ash. The main character, Gestalt, now must travel among the ruins to find pieces of his wings that were damaged. As he regrows, so does his home. New life forms around the old as our…
Read MoreBattle your way to the top through this award-winning 3D deck-building game by AIE Students
Discarded is a 3D, deck-building game about toys that rip parts off of other toys for themselves. Set in an abandoned home long after humans have perished, you’ll fight off numerous foes, each more monstrous and lonelier than the last. The world is a harsh one, but only you have the power to fight to the top and confront the ruler of this land:…
Read MoreAll Patched Up a side-scrolling adventure game by AIE Students
All Patched Up a major project by Team Fire. Second-year students of the Advanced Diploma of Professional Game Development and Associates of Occupational Studies at AIE. The game was developed over the course of 16 weeks by a team of 6 using the Unreal Engine.
Read MoreLafayette Campus Game Jam – November 8th
What is a game jam? The goal of a game jam is to come together and make a game (be it a videogame, board game, card game…) Jammers quickly come up with new ideas, and make quick sketches of how they might work to prototype and playtest. Often jammers have a theme or central idea…
Read MoreArtcade Shows How to Really Have Fun During a Storm
The Academy of Interactive Entertainment in Lafayette once again hosted Artcade! The fifth annual Artcade event took place on May 11th with a wide array of local game developers, artists, and film exhibitors. However, this year the event location was not at the Lafayette Science Museum where it’s been previously held. This year, Artcade was…
Read MoreHow to Find a Mentor in Game Development
You’re now at a point in your life where you know exactly what you would like to do as a career. You have done the pre-training to help you with admissions into college. Now what? Who will help direct you and make sure you do the right thing? It’s time to find a mentor. What…
Read MoreJobs for Creative Introverts
A lot of people consider jobs for introverts to be ironic, but it’s more of a stigma than most people realize. At the Academy of Interactive Entertainment, an overwhelming majority of our students and those interested in studying on our campus, consider themselves to be introverts. Our staff and instructors understand and recognize that both…
Read More5 Things Every Game Developer Needs to Know
Andrew Ward is a Game Programming Advanced Diploma of Professional Game Development alumnus, and CEO of successful indie game startup: Grunka Munka Games. Taking on the lead role among the team of AIE alumni, Andrew took Collidalot from prototype to the launch on Nintendo Switch. We asked Andrew what he would have done differently, and what kind of advice…
Read MoreTips from Our Alumni
If you plan on starting your educational journey at AIE in 2019/2020, here are some awesome tips from our alumni. Leadership and being a team player are not mutually exclusive. “What I have discovered that gives you an edge in this industry, is learning the pipeline and how your role affects other team members. If…
Read MoreMentorship at AIE
“The mentorship at AIE was enlightening. I got to see what the second years were working on and understand how they problem solved the very things I struggled with. I learned the importance of community, and being able to share your discoveries and grow as a team. It’s something I’ve taken with me into the…
Read More3 Reasons Why You Should Cross-Train
Cross-training in game development is not only more respected than you may think, but it is expected among an array of concentrations. While specializing in a certain software or mastering a technique or aspect of your expertise is what you should strive for, there are 3 great reasons why you should cross-train to solidify your…
Read More3 Things Studios Want in a Game Designer
Your obsession with playing games knows no bounds – but what about creating them as a game designer? Whether you’ve established yourself as a junior designer, or you’re looking into becoming a game designer, it’s good to know what studios are looking for. We’ll unravel the top 3 qualities studios will be looking for when…
Read MoreInteractive Experience Day – July 14th 2018
AIE’s Interactive Experience Days are a great opportunity to learn about the local and international game development, 3D animation and visual effects industries.
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